
March 29, 2012
Cinematography - Fight Scene

March 28, 2012
Cinematography - Foyer

March 27, 2012
Cinematography - Lightning
So my fool proof idea was to actually flicker the lights. The way that I did this is to use my 105 W CFL as the lightning. I keep this light constantly lit from the direction of the windows. Then I flicker all other lights (2 V Lights and 1 Rifa). Then in post, in the frames where the key lights are off I will bump up the exposure to make it look very bright. Since these frames are only lit by the blue CFL from the side of the windows, they will look like realistic lightning.

Cinematography - Host's Fireplace

March 26, 2012
Cinematography - Dining Room

March 25, 2012
Cinematography - Car Scene (intro)
For the gate scene I will also add fake gates and a mansion board reading "Loftin Manor" to the gates to make it look like the car is entering the mansion.
Cinematography - Mansion Gateway
For the outdoor car scene I lit the scene with a total of 4 lights. I used fog to create a dense layer behind the car and the subject (Knight) to make a spooky feel. Since the fog machine we had wasn't powerful enough, I will create fog in post production. My lighting plot for this scene is below.

Cinematography
I work within the limitations of having to use < 2500 watts of total energy (as allowed by the mansion) and work with limited lights (2 v lights, 2 rifas, 1 Cold light and 1 CFL). I also decide and tell the crew to hold diffusers, reflectors and flags etc. in order to control shadows, highlights and light bleeds.
The way I implemented lighting plots was to go back and watch the animatic repeatedly to decide and come up with lighting and mood concept for each shot.
On a side note -- for this shoot I invested in a 105W CFL light kit, which gives out a nice 5000K (cold bluish) light. I'm using it all over the shoot to create deep blue moon light atmosphere.
There will be three main places within the mansion where most of the story occurs, and in the following days I'll post brief descriptions of the reasoning behind the look and feel of the scenes and the lighting plots for each scene.
February 13, 2012
Lighting Reference: King's Speech
This movie has overall very soft light, and soft shadows. The color correction is more natural and not overly saturated or warm. We can achieve such soft lights and shadows with paper lanterns.






February 6, 2012
More lighting references



Mad Men has excellent lighting and layout. Notice the lighting template - soft and bright key, hard high-angle rim and very little fill. Even on moderately high-key environments they pull off to make the characters look mysterious by letting generous amounts of shadows creep on the side of the faces, all while maintaining good detail and definition in the shadow regions and the eyes.
Another important thing to consider is luminance. The interstitials will be surrounded by bright and saturated student animations, so we need to have high contrast and brightness in the interstitial videos. This will help the viewers eye gets a clean read of the set and characters within the limited amount of time available for establishing shots. Good examples of this are movie trailers, where the contrast is slightly bumped up to make them gel better with the brighter titles in between.
February 1, 2012
Lighting & Set design References
Sherlock Holmes - Lighting, Mood & Color Correction
Notice warm tones created by color correction, no pure whites or colors. Moderately low-key lighting used to create vintage photography mood. Low key setup will work for us better than high-key considering we have access to only a few portable lights at the lab. However, for low-key video we might have to rent out or borrow a better camera than the Lab's T2i (perhaps the 5D if Glen permits)
The Prestige - Lighting, Mood & Color
Similar looking to sherlock holmes, but notice how the lights used in this movie are themselves very warm and not just applied in post processing. Fairly low-key, plenty of atmosphere and volumetric with fog, warm tones to simulate vintage photographs; earthy colored sets; high-contrast and saturation character outfits make them stick out of the background. Generous use of 180 degree dolly shots.
3rd Rock From The Sun - Dial M for Dick
Set design of the mansion. Earthy colored walls and floors, plush furniture, low-hanging large chandeliers. Classic sitcom character silliness and acting.
The Community - Horror Fiction in Seven Spooky Steps
Tasteful silliness in character-setup and acting.